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Post by Scarlet. on Aug 11, 2012 23:50:32 GMT -5
I thought stats would make this game more interesting. I'm still debating how experience is earned, and whatnot.
Dexterity. The higher the dexterity level, the more frequently a player will hit during combat, and the fewer successful blows an opponent will land.
Strength. A high strength level may be required to wield certain weapons. This also determines the amount of damage a player can inflict in battle.
Magic. Unlike other skills, magic is diverse. Depending on what element a player has chosen, determines the type of abilities they can learn. Air, Darkness, Ground, Fire, Lightning, Vegetation, and Water are everyone's choices.
Hit Points. Representation of the amount of damage a player, or creature can sustain.
Stamina. If a players stamina reaches zero, they will lose all of there hit points. Various moves will drain this, at different rates.
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